cutObj
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Description
- Description:
- Displays an object defined in the global config in CfgTitles.
Since Arma 3 v1.57.134673 it is possible to allocate layers by passing layer name as parameter. - Groups:
- Uncategorised
Syntax 1
- Syntax:
- cutObj [class, type, speed]
- Parameters:
- [class, type, speed]: Array
- class: String - the className of the object
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: (optional): Number - time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
- Return Value:
- Nothing
Syntax 2
- Syntax:
- layer cutObj [class, type, speed]
- Parameters:
- layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
- [class, type, speed]: Array
- class: String - the className of the object
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: (optional): Number - time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
- Return Value:
- Nothing
Syntax 3
- Syntax:
- layerName cutObj [class, type, speed] (Since Arma 3 v1.57.134673)
- Parameters:
- layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
- [class, type, speed]: Array
- class: String - the className of the object
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: (optional): Number - time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
- Return Value:
- Number - number of the allocated layer
Examples
- Example 1:
cutObj ["TVSet", "PLAIN"]; cutObj ["TVSet", "PLAIN", 2]
- Example 2:
2 cutObj ["Sphere", "PLAIN"];
- Example 3:
_layer = "layer1" cutObj ["BISLogo", "PLAIN"];
Additional Information
- See also:
- titleObjcutTextcutRsccutFadeOut
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters