ctrlSetPixelPrecision

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Revision as of 16:46, 20 April 2018 by Lou Montana (talk | contribs) (Add modes to the page, fix example)
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Description

Description:
Enable or disable pixel precision (rounding) in a given control interface.
Groups:
Uncategorised

Syntax

Syntax:
controlName ctrlSetPixelPrecision mode
Parameters:
controlName: Control
mode: Number - can be one of the following:
  • 0 - control position (x,y,w,h) is always rounded to whole pixels (game default)
  • 1 - control position (x,y,w,h) is rounded to whole pixels only when not animating
  • 2 - control position (x,y,w,h) is always precise, no pixel rounding applies here
Return Value:
Nothing

Examples

Example 1:
_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control

Additional Information

See also:
ctrlCommitctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpctrlSetPosition

Notes

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Notes

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