From Bohemia Interactive Community
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Description
- Description:
/*
Author: Nelson Duarte
Description:
Handles match start synchronization between server and clients
The following states are valid:
- Waiting : State is set when joining the mission
- Intro : State is set when mission intro starts
- Loadout : State is set when mission loadout selection starts
- Started : State is set when mission gameplay starts
Parameters:
_introVideos: The videos directory to play, empty array leads to skipping intro videos completely
_introVideosSubtitles: The subtitles files to execute for intro videos
_minWaitDelay: The time to wait after waiting has been completed
_minLoadoutDelay: The time to wait after loadout has been completed
_maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state
_maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state
_bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped
_bNoCinematics: Whether to force no cinematics, these need to be handled manually then
Returns:
Nothing
*/
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_EXP_camp_manager
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here!
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