From Bohemia Interactive Community
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Description
- Description:
- When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
...
class Draw
{
alpha = "user3";
color[] = {"user0","user1","user2"};
...
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setUserMFDValue [index, value]
- Parameters:
- vehicle: Object - an vehicle with MFD
- index: Number - index of custom MFD user actions
- value: Number - value which should custom source return in MFD
- Return Value:
- Nothing
Examples
- Example 1:
BIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1
- Example 2:
- Set MFD Red:
Blackfoot setUserMFDvalue [0, 1]; // "user0" - 1
Blackfoot setUserMFDValue [1, 0]; // "user1" - 0
Blackfoot setUserMFDValue [2, 0]; // "user2" - 0
Blackfoot setUserMFDValue [3, 1]; // "user3" - 1
- Example 3:
- Set MFD pale Blue:
Blackfoot setUserMFDValue [0, 0]; // "user0" - 0
Blackfoot setUserMFDValue [1, 0]; // "user1" - 0
Blackfoot setUserMFDValue [2, 1]; // "user2" - 1
Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1
- Example 4:
- Hide MFD:
Blackfoot setUserMFDValue [3, 0]; // "user3" - 0
Additional Information
- See also:
- getUserMFDValuesetUserMFDTextgetUserMFDText
Notes
-
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Notes
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