From Bohemia Interactive Community
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Description
- Description:
/*
Author: Jiri Wainar
Description:
Returns is revive is enabled or not for the unit.
Parameters:
0: OBJECT - unit that is checked
Returns:
True if revive is enabled, false if not.
Example
[player] call bis_fnc_reviveEnabled;
*/
Template:placeholder
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_reviveEnabled
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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