getMarkerPos
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Description
- Description:
- Returns the position of a given marker in format [x,y,0]. Array element 3 (height above ground) is always zero. If a non-existing marker is referenced the values returned are [0,0,0].
- Groups:
- Uncategorised
Syntax
- Syntax:
- getMarkerPos markerName
- Parameters:
- markerName: String
- Return Value:
- Array - position in format [x,y,0]
Examples
- Example 1:
"MarkerOne" setMarkerPos [200,100]; _pos = getMarkerPos "MarkerOne"
_pos is [200,100,0]
Additional Information
- See also:
- setMarkerPos
Notes
-
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Notes
Bottom Section
- Posted on September 1, 2016 - 12:42 (UTC)
- Demellion
-
To acomplish getting the altitude of a marker you can do workaround using setMarkerDir as it accepts any number (above 360 or below -360):
"Marker" setMarkerPos [200,200]; "Marker" setMarkerDir 1640;
After, setting player position as an example:player setPosASL [(getMarkerPos "Marker") select 0, (getMarkerPos "Marker") select 1,(markerDir "Marker")]
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Markers
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters