BIS_fnc_doorClose

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Revision as of 19:09, 5 January 2020 by R3vo (talk | contribs)
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Description

Description:
Open a door with an animated doorhandle.
Execution:
call
Multiplayer:
Effect is global
Groups:
Uncategorised

Syntax

Syntax:
[building, door, doorHandleUp, doorHandleDown, animationPhase] call BIS_fnc_DoorOpen
Parameters:
building: Object - (Optional, default objNull) Building
door: String - (Optional, default "") Door animation
doorHandleUp: String - (Optional, default "") Handle up->down animation
doorHandleDown: String - (Optional, default "") Handle down->up animation
animationPhase: Number - (Optional, default 0) Value from 0 to 1
Return Value:
Nothing

Examples

Example 1:
[building,"doorAnim","handleUpAnim","handleDownAnim"] call BIS_fnc_DoorOpen;

Additional Information

See also:
BIS_fnc_Door

Notes

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