getRelPos

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Revision as of 09:01, 8 September 2020 by R3vo (talk | contribs) (Text replacement - " it's" to " it is")
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Description

Description:
Returns position, which is given distance and relative direction away from original object.
Groups:
Uncategorised

Syntax

Syntax:
object getRelPos [distance, direction]
Parameters:
object: Object - object
[distance, direction]: Array
distance: Number - distance from object
direction: Number - direction relative to object's current direction
Return Value:
Array - format [x,y,z], where z is land surface in format PositionAGL

Examples

Example 1:
Find position 100 metres away at player's 3 o'clock:_relpos = player getRelPos [100, 90];

Additional Information

See also:
getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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Notes

talkingtoaj
getPos vs getRelPos: getRelPos operates similarly to getPos except in getRelPos the direction is calculated 'relative' to the current object direction whereas getPos's direction is from North. Thus while getPos can take a position array as it is starting point, getRelPos requires an object with its own azithmus heading.
Posted on 3 March, 2016

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