BIS_fnc_priorityQueue_GetHighestPriority

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Revision as of 10:25, 4 October 2020 by R3vo (talk | contribs) (Text replacement - "|Game version=" to "|Game version= |gr1= Priority Queue |GROUP1=")
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Description

Description:
/*
	Author: Zozo

	Description:
	Get the highest priority in the queue

	Parameters:
	_handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)

	Returns:
	_priority:SCALAR - the priority

	Syntax:
	_item:ANY = [_handle] call BIS_fnc_PriorityQueue_GetHighestPriority;

	Example:
	_myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem;
*/
Template:placeholder
Execution:
call
Groups:
Priority Queue

Syntax

Syntax:
[] call BIS_fnc_priorityQueue_GetHighestPriority
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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