BIN_fnc_getGridCollisions

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Revision as of 10:53, 13 October 2020 by R3vo (talk | contribs) (Text replacement - "|1.94|Game version= " to "|1.94|Game version= |gr1= Movement |GROUP1= ")
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Description

Description:
#define BUSH_WIDTH		2
#define BUSH_HEIGHT		2
#define TREE_TRUNK_WIDTH	0.5
#define TREE_TRUNK_HEIGHT	4

#define GET_POS\
	private _pos = _x modelToWorld (boundingcenter _x vectormultiply -1);

#define GET_BBOX\
	private _bbox = boundingboxreal _x;\
	private _bboxX = abs ((_bbox select 0 select 0) - (_bbox select 1 select 0)) / 2 + _cellSizeXHalf*0;\
	private _bboxY = abs ((_bbox select 0 select 1) - (_bbox select 1 select 1)) / 2 + _cellSizeYHalf*0;\
	private _bboxZ = abs ((_bbox select 0 select 2) - (_bbox select 1 select 2)) / 2 + _cellSizeZHalf*0;

	//_bboxZ = (abs (_bbox select 0 select 2) + abs (_bbox select 1 select 2)) + _cellSizeZHalf*0;

#define GET_BBOX_FIXED(SIZE)\
	private _bboxX = SIZE + _cellSizeXHalf;\
	private _bboxY = SIZE + _cellSizeYHalf;\
	private _bboxZ = SIZE + _cellSizeZHalf;

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Movement

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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