publicVariable

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Revision as of 13:48, 1 September 2006 by Suma (talk | contribs) (Clarified.)
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Description

Description:
Broadcast variable value to all computers. Only type Number is supported in version 1.33 and before. Following Types are supported since version 1.34:
Multiplayer:
The message is sent reliably to all clients. Using publicVariable a lot can cause other parts of game experiencing bandwidth problems.
Groups:
Uncategorised

Syntax

Syntax:
publicVariable varName
Parameters:
varName: String
Return Value:
Nothing

Examples

Example 1:
publicVariable "CTFscoreOne"

Additional Information

See also:
See also needed

Notes

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Notes

This command broadcasts a variable to all clients, but as soon as you change the variable again, you have to use publicVariable again, as it does not automatically synchronise it.

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