BIS_fnc_textureVehicleIcon

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Description

Description:
Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[wantedIcon] call BIS_fnc_textureVehicleIcon
Parameters:
wantedIcon: String
Return Value:
String - icon texture path, or wantedIcon if not found

Examples

Example 1:
_mediTexture = ["iconManMedic"] call BIS_fnc_textureVehicleIcon;

Additional Information

See also:
BIS_fnc_textureMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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