BIS_fnc_richCurve_setOrientationMode

From Bohemia Interactive Community
Revision as of 09:52, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
/*
	Author: Nelson Duarte <@Nelson_G_Duarte>

	Description:
	Set's the curve's orientation mode

	Parameter(s):
	_this select 0: Object 	- The curve
	_this select 1: Integer - The orientation mode (0 = None / 1 = Animation / 2 = Look At / 3 = Movement Direction)

	Returns:
	Nothing
*/
Template:placeholder
Execution:
call
Groups:
RichCurve

Syntax

Syntax:
[] call BIS_fnc_richCurve_setOrientationMode
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note