setEffectCondition

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Revision as of 17:32, 11 October 2006 by Str (talk | contribs) (Reset ArmA version, fixed description)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
The statement is executed when the trigger or waypoint is activated and the effects are launched depending on the result.
  • If the result is a boolean and true, the effect is launched.
  • If the result is an object, the effect is launched if the result is the player or the player vehicle.
  • If the result is an array, the effect is launched if the result contains the player or the player vehicle.
Groups:
Uncategorised

Syntax

Syntax:
trigger or waypoint setEffectCondition statement
Parameters:
trigger or waypoint: Object
statement: String
Return Value:
Nothing

Examples

Example 1:
trigger setEffectCondition "thisList"

Additional Information

See also:
See also needed

Notes

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Notes

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