setWaypointCompletionRadius

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Description

Description:
Description needed
Groups:
Waypoints

Syntax

Syntax:
Syntax needed
Parameters:
waypoint: Array - format Waypoint
radius: Number
Return Value:
Return value needed

Examples

Example 1:
[grp, 2] setWaypointCompletionRadius 30;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 29 January 2010‎, 14:12
Laking
  • The completion radius is currently important for units moving in the Combat mode.
  • With default completion radius = 0 the leader always finishes in the exact location of the waypoint.
  • By providing a completion radius you allow him to plan his road to a cover nearby instead.
  • This does not necessarily mean the waypoint is complete once they are inside of the circle.
  • The way it works now it is complete once unit is inside and does not think it would be reasonable to move any closer.