enableGunLights

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Revision as of 23:16, 17 April 2021 by R3vo (talk | contribs) (merged enableGunLights pages)
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Description

Description:
Toggles target's gun light.
Groups:
LightsWeapons

Syntax

Syntax:
target enableGunLights state Template:Since, also available in Take On Helicopters v1.00
Parameters:
target : Group or Object - The group forced to use gun lights. If unit is supplied as argument, unit's group is used
state: Boolean - True to enable, false to disable
Return Value:
Nothing

Alternative Syntax

Syntax:
target enableGunLights mode Template:Since
Parameters:
target : Group or Object - The group forced to use gun lights. If unit is supplied as argument, unit's group is used
mode: String - Can be:
  • "Auto" - Depends on combat mode
  • "ForceOn" - Always on
  • "ForceOff" - Always off
Return Value:
Nothing

Examples

Example 1:
_group enableGunLights "ForceOn";
Example 2:
_unit enableGunLights "Auto";
Example 3:
_unit enableGunLights "ForceOff";

Additional Information

See also:
isFlashlightOn

Notes

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