assignTeam
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Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- team: String
- Return Value:
- Return value needed
Examples
- Example 1:
_soldier2 assignTeam "RED";
- Example 2:
- In a unit's init script in the editor you should use the following. Or else you might experience race conditions.
0 = this spawn {_this assignTeam "RED"};
Additional Information
- See also:
- assignedTeamdissolveTeamunassignTeam
Notes
-
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