setDammage

From Bohemia Interactive Community
Revision as of 06:39, 17 April 2006 by Fragorl (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

back to COMREF

object setDammage damage'


Operand types:

object: Object

damage: Number

Type of returned value:

Nothing

Description:

Damage / repair object.
Damage 0 means fully functional, damage 1 means completely destroyed / dead.
Note: this function is identical to setDamage.
setDamage was introduced to fix a spelling error in this operator's name.
Note: setting a unit's damage to negative will set their health to full, but impair their aiming ability.


Example:
soldier1 setDammage 1