BIS_fnc_exportCfgWeapons

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Revision as of 22:48, 10 June 2021 by Lou Montana (talk | contribs) (Text replacement - "<code> +" to "<code>")
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Description

Description:
Description needed
Execution:
spawn
Groups:
Diagnostic

Syntax

Syntax:
Syntax needed
Parameters:
mode: String - can be one of:
  • "Equipment"
  • "Item"
  • "VehicleWeapon"
  • "Weapon" - specific item type, based on BIS_fnc_itemType
  • internal use only: "screenshots" - create items one by one and take their screenshot. Works only on "Render" terrain.
  • internal use only: "screenshotsTest" - create items one by one without taking screen (to verify everything is ok)
patches: Array of Strings - (Optional, default []) list of CfgPatches classes. Only weapons belonging to these addons will be used
types: Array of Strings - (Optional, default [])
Return Value:
Boolean - true when done

Examples

Example 1:
["Weapon"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Weapons ["VehicleWeapon"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Vehicle Weapons ["Item"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Items ["Equipment"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Equipment ["screenshots"] spawn BIS_fnc_exportCfgWeapons; // exports screenshots ["screenshotsTest"] spawn BIS_fnc_exportCfgWeapons; // screenshots test mode, does nothing

Additional Information

See also:
See also needed

Notes

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