BIS_fnc_itemType

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Arma 3 version 1.08
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.08

Description

Description:
Returns item category and type.
  • Can return:
  • Weapon / VehicleWeapon
    • AssaultRifle
    • BombLauncher
    • Cannon
    • GrenadeLauncher
    • Handgun
    • Launcher
    • MachineGun
    • Magazine
    • MissileLauncher
    • Mortar
    • RocketLauncher
    • Shotgun
    • Throw
    • Rifle
    • SubmachineGun
    • SniperRifle
  • VehicleWeapon
    • Horn
    • CounterMeasuresLauncher
    • LaserDesignator
  • Item
    • AccessoryMuzzle
    • AccessoryPointer
    • AccessorySights
    • AccessoryBipod
    • Binocular
    • Compass
    • FirstAidKit
    • GPS
    • LaserDesignator
    • Map
    • Medikit
    • MineDetector
    • NVGoggles
    • Radio
    • Toolkit
    • UAVTerminal
    • VehicleWeapon
    • Unknown
    • UnknownEquipment
    • UnknownWeapon
    • Watch
  • Equipment
    • Glasses
    • Headgear
    • Vest
    • Uniform
    • Backpack
  • Magazine
    • Artillery
    • Bullet
    • CounterMeasures
    • Flare
    • Grenade
    • Laser
    • Missile
    • Rocket
    • Shell
    • ShotgunShell
    • SmokeShell
    • UnknownMagazine
  • Mine
    • Mine
    • MineBounding
    • MineDirectional

Syntax

Syntax:
weaponClass call BIS_fnc_itemType
Parameters:
weaponClass: String - Weapon's class name
Return Value:
Array in format
  • 0: category
  • 1: type

Examples

Example 1:
"arifle_MX_pointer_F" call BIS_fnc_itemType;

Additional Information

Execution:
call
Multiplayer:
-
See also:
currentWeapon

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on May 14, 2017
Demellion
More detailed description about some specific Weapons and Vehicle Weapons: GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).


Bottom Section