BIS_fnc_priorityQueue_PopItem

From Bohemia Interactive Community
Revision as of 02:19, 13 June 2021 by Lou Montana (talk | contribs) (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
/*
	Author: Zozo

	Description:
	Pops the item with the highest priority from the Queue (item with highest index).
	The item is removed from the Queue.
	Complexity: O(1)

	Parameters:
	_handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)
	_keep:BOOL - if true, the item is not removed from the Queue

	Returns:
	_item:ANY - the item stored in the Queue

	Syntax:
	_item:ANY = [_handle] call BIS_fnc_PriorityQueue_PopItem;

	Example:
	_myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem;
*
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Priority Queue

Syntax

Syntax:
[] call BIS_fnc_priorityQueue_PopItem
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note