visiblePositionASL
Jump to navigation
Jump to search
Description
- Description:
- Returns an object's rendered 3D position ASL (z value above sea level) in render time scope.
- Groups:
- PositionsRender Time Scope
Syntax
- Syntax:
- visiblePositionASL object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
playerRenderedPosASL = visiblePositionASL player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosATLVisualgetPosWorldVisualvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note