From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
- Return the phase of the given animation on the given object, which is set by the animate command.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object animationPhase animation
- Parameters:
- object: Object
- animation: String - name of the animation. This is the class-name of the animation defined in the addon's config.cpp.
- Return Value:
- Integer -
Integer of range 0 (start point of the animation) to 1 (end point of the animation).
Examples
- Example 1:
building animate ["maindoor",1]
~2
_p = building animationPhase "maindoor"
returns 1 (if the animation speed is <= 2 seconds)
Additional Information
- See also:
- animate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
Notes
If animated object is not seen by the player or camera, animationPhase will only return zero.
Bottom Section