modelToWorldWorld

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Revision as of 14:35, 10 January 2022 by Lou Montana (talk | contribs) (Clear up World pos vs ASL pos)
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Description

Description:
Converts position from object model space to world space in PositionASL format.
For scaled objects, the relative position will first be multiplied by the object scale.
For example, if the object scale is 2, _obj modelToWorldWorld [0,1,0] will be offset 2 meters from the model center ([0,0,0]).
Groups:
Positions

Syntax

Syntax:
obj modelToWorldWorld modelPos
Parameters:
obj: Object
modelPos: Array format PositionRelative
Return Value:
Array format PositionASL

Examples

Example 1:
player modelToWorldWorld [0,1,0]

Additional Information

See also:
modelToWorldVisualWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Killzone_Kid - c
Posted on May 28, 2017 - 22:19 (UTC)
This command produces identical result to modelToWorld command used in conjunction with AGLToASL obj modelToWorldWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorld [1,2,3]); // true