actionKeysEx
Jump to navigation
Jump to search
Description
- Description:
- Gives a broken down version of actionKeys return. Returns an Array containing the breakdowns of the dikCodes of keys, buttons and combos assigned to the given user action. Action names can be found in config class ControllerSchemes or user action names or user profile (see Example 1).
In addition, some of the actions are also listed here: inputAction/actions
The Key Device can be one of several types:
- "KEYBOARD"
- "MOUSE_BUTTON"
- "MOUSE_AXIS"
- "JOYSTICK_BUTTON"
- "JOYSTICK_AXIS"
- "JOYSTICK_POV"
- "XINPUT" - (Xbox) Controller Input
- "TRACKER" - Motion Tracking (TrackIR, Tobii etc)
- Groups:
- Interaction
Syntax
- Syntax:
- actionKeysEx userAction
- Parameters:
- userAction: String - user action name (see inputAction/actions)
- Return Value:
Array - in format [mainKeyArray, comboKeyArray, isDoubleTap]:
- mainKeyArray: Array in format [dikCode, device, deviceId]:
- comboKeyArray: Array identical to mainKeyArray - filled only if the action key is a key combination
- isDoubleTap: Boolean - is the action key a double-tap. Only possible when there is just the Main Key, as key combinations cannot have a double-tap flag
Examples
- Example 1:
- To retrieve the following key's data, use the property name without 'key':
keyWatch[] = { 24 };
actionKeysEx "Watch"; // [[[24, "KEYBOARD"], [], false]] - Example 2:
Additional Information
- See also:
- actionKeys actionKeysNames actionKeysNamesArray
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note