getCustomSoundController

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Revision as of 19:48, 3 May 2022 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Returns current value set to the controller (see setCustomSoundController).
Groups:
Sounds

Syntax

Syntax:
getCustomSoundController [vehicle, controller]
Parameters:
vehicle: Object - a transport type vehicle. Does not work on characters or buildings
controller: String - name of custom sound controller - needs to be full string e.g "CustomSoundController1". It goes from "CustomSoundController1" to "CustomSoundController32"
Return Value:
Number

Examples

Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];
Example 2:
private _allCustomSoundControllers = []; for "_i" from 1 to (getCustomSoundControllerCount vehicle player) do { _allCustomSoundControllers pushBack getCustomSoundController [vehicle player, format ["CustomSoundController%1", _i]]; };

Additional Information

See also:
Arma 3: Sound setCustomSoundController getCustomSoundControllerCount getSoundController getSoundControllerResult getAllSoundControllers getEnvSoundController getAllEnvSoundControllers

Notes

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