BIS_fnc_highlightControl
Jump to navigation
Jump to search
Description
- Description:
- Highlights given control by drawing a border around it and letting it pulsate. The effect is visible until explicitly removed.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [displayOrControl, thickness] call BIS_fnc_highlightControl
- Parameters:
- displayOrControl: Control - Can be a Control or a Display. When a display is passed as parameter, the function will delete the previously created highlight control on that given display.
- thickness: Number - (Optional, default 20) thickness of the border
- Return Value:
- Control - Returns the created highlight control.
Examples
- Example 1:
- [findDisplay 313 displayCtrl 1023] call BIS_fnc_highlightControl; // highlights the play button in Eden Editor [findDisplay 313] call BIS_fnc_highlightControl; // removes the previously created highlight effect
- Example 2:
- [] spawn { disableSerialization; private _ctrlHighlight = [findDisplay 313 displayCtrl 1023),5] call BIS_fnc_highlightControl; sleep 2; ctrlDelete _ctrlHighlight; }; // highlights the play button in Eden Editor and removes the effect after two seconds
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note