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[SPE] Standard Drawn
Preview |
Class Name |
Display Name
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SPE_hd_dot |
Dot
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SPE_hd_objective |
Objective
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SPE_hd_flag |
Flag
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SPE_hd_arrow |
Arrow
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SPE_hd_ambush |
Ambush
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SPE_hd_start |
Start
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SPE_hd_pickup |
Pick Up
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SPE_hd_join |
Join
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SPE_hd_warning |
Warning
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SPE_hd_unknown |
Unknown
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[SPE] Allies
Preview |
Class Name |
Display Name
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SPE_n_Icon_Allies_AA_Cannon |
[Allies] AA Cannon
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SPE_n_Icon_Allies_AAMG |
[Allies] AA MG
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SPE_n_Icon_Allies_Air |
[Allies] Air
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SPE_n_Icon_Allies_Ammo |
[Allies] Ammo
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SPE_n_Icon_Allies_Armored |
[Allies] Armored
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SPE_n_Icon_Allies_Armored_AT |
[Allies] Armored AT
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SPE_n_Icon_Allies_Armored_Infantry |
[Allies] Armored Infantry
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SPE_n_Icon_Allies_Artillery |
[Allies] Artillery
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SPE_n_Icon_Allies_AT |
[Allies] AT
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SPE_n_Icon_Allies_Fuel |
[Allies] Fuel
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SPE_n_Icon_Allies_Gun |
[Allies] Gun
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SPE_n_Icon_Allies_Gun_Battery |
[Allies] Gun Battery
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SPE_n_Icon_Allies_Halftrack |
[Allies] Half-track
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SPE_n_Icon_Allies_Howitzer |
[Allies] Howitzer
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SPE_n_Icon_Allies_HQ |
[Allies] HQ
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SPE_n_Icon_Allies_Infantry |
[Allies] Infantry
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SPE_n_Icon_Allies_Mechanized |
[Allies] Mechanized
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SPE_n_Icon_Allies_Medical |
[Allies] Medical
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SPE_n_Icon_Allies_MG |
[Allies] MG
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SPE_n_Icon_Allies_MG_Gun |
[Allies] MG Gun
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SPE_n_Icon_Allies_Mortar |
[Allies] Mortar
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SPE_n_Icon_Allies_Motorized |
[Allies] Motorized
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SPE_n_Icon_Allies_Platoon |
[Allies] Platoon
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SPE_n_Icon_Allies_Recon |
[Allies] Recon
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SPE_n_Icon_Allies_Repair |
[Allies] Repair
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SPE_n_Icon_Allies_Rocket |
[Allies] Rocket
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SPE_n_Icon_Allies_Scout_Car |
[Allies] Scout Car
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SPE_n_Icon_Allies_Section |
[Allies] Section
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SPE_n_Icon_Allies_SPG |
[Allies] SPG
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SPE_n_Icon_Allies_Squad |
[Allies] Squad
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SPE_n_Icon_Allies_Tank |
[Allies] Tank
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SPE_n_Icon_Allies_TD |
[Allies] TD
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SPE_n_Icon_Allies_Truck_Borne |
[Allies] Truck Borne
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[SPE] Axis
Preview |
Class Name |
Display Name
|
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SPE_b_Icon_Axis_AAMG |
[Axis] AA MG
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SPE_b_Icon_Axis_AA_Cannon |
[Axis] AA Cannon
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SPE_b_Icon_Axis_Air |
[Axis] Air
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SPE_b_Icon_Axis_Ammo |
[Axis] Ammo
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SPE_b_Icon_Axis_Armored |
[Axis] Armored
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SPE_b_Icon_Axis_Armored_Infantry |
[Axis] Armored Infantry
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SPE_b_Icon_Axis_Artillery |
[Axis] Artillery
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SPE_b_Icon_Axis_AT |
[Axis] AT
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SPE_b_Icon_Axis_Axis_Car |
[Axis] Axis Car
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SPE_b_Icon_Axis_Fuel |
[Axis] Fuel
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SPE_b_Icon_Axis_HQ |
[Axis] HQ
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SPE_b_Icon_Axis_Infantry |
[Axis] Infantry
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SPE_b_Icon_Axis_Mechanized |
[Axis] Mechanized
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SPE_b_Icon_Axis_Medical |
[Axis] Medical
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SPE_b_Icon_Axis_MG |
[Axis] MG
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SPE_b_Icon_Axis_Mortar |
[Axis] Mortar
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SPE_b_Icon_Axis_Recon |
[Axis] Recon
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SPE_b_Icon_Axis_Repair |
[Axis] Repair
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SPE_b_Icon_Axis_Rocket |
[Axis] Rocket
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SPE_b_Icon_Axis_SPG |
[Axis] SPG
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SPE_b_Icon_Axis_TD |
[Axis] TD
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[SPE] Military Drawn
Preview |
Class Name |
Display Name
|
|
SPE_n_Icon_Military_HD_Ambush |
Ambush
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SPE_n_Icon_Military_HD_Approach_Route |
Approach Route
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SPE_n_Icon_Military_HD_Approach_Route_Bold |
Approach Route (Bold)
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SPE_n_Icon_Military_HD_Approach_Route_Medium |
Approach Route (Medium)
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SPE_n_Icon_Military_HD_Arrow_1 |
Arrow [1]
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SPE_n_Icon_Military_HD_Arrow_2 |
Arrow [2]
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SPE_n_Icon_Military_HD_Assault |
Assault
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SPE_n_Icon_Military_HD_Assault_Encircle |
Assault Encircle
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SPE_n_Icon_Military_HD_Assault_Encircle_Outline |
Assault Encircle Outline
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SPE_n_Icon_Military_HD_Assault_Flank_Left |
Assault Flank Left
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SPE_n_Icon_Military_HD_Assault_Flank_Left_Outline |
Assault Flank Left Outline
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SPE_n_Icon_Military_HD_Assault_Flank_Right |
Assault Flank Right
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SPE_n_Icon_Military_HD_Assault_Flank_Right_Outline |
Assault Flank Right Outline
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SPE_n_Icon_Military_HD_Assault_Outline |
Assault Outline
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SPE_n_Icon_Military_HD_Assault_Retreat_Left |
Assault Retreat Left
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SPE_n_Icon_Military_HD_Assault_Retreat_Left_Alt |
Assault Retreat Left [Alt]
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SPE_n_Icon_Military_HD_Assault_Retreat_Left_Outline |
Assault Retreat Left Outline
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SPE_n_Icon_Military_HD_Assault_Retreat_Right |
Assault Retreat Right
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SPE_n_Icon_Military_HD_Assault_Retreat_Right_Alt |
Assault Retreat Right [Alt]
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SPE_n_Icon_Military_HD_Assault_Retreat_Right_Outline |
Assault Retreat Right Outline
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SPE_n_Icon_Military_HD_Assault_Split |
Assault Split
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SPE_n_Icon_Military_HD_Assault_Split_Outline |
Assault Split Outline
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SPE_n_Icon_Military_HD_Assault_Wide |
Assault Wide
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SPE_n_Icon_Military_HD_Assault_Wide_Outline |
Assault Wide Outline
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SPE_n_Icon_Military_HD_Bivouac |
Bivouac
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SPE_n_Icon_Military_HD_Dot |
Dot
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SPE_n_Icon_Military_HD_Flag |
Flag
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SPE_n_Icon_Military_HD_Frontline |
Frontline
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SPE_n_Icon_Military_HD_Frontline_Positions |
Frontline Positions
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SPE_n_Icon_Military_HD_Join |
Join
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SPE_n_Icon_Military_HD_Paradrop |
Paradrop
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SPE_n_Icon_Military_HD_Pickup |
Pickup
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SPE_n_Icon_Military_HD_Start |
Start
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SPE_n_Icon_Military_HD_Triangle |
Triangle
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SPE_n_Icon_Military_HD_Unknown |
Unknown
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SPE_n_Icon_Military_HD_Warning |
Warning
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SPE_n_Icon_Military_HD_Warning_Alt |
Warning [Alt]
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[SPE] Standard Military
Preview |
Class Name |
Display Name
|
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SPE_n_Icon_Military_Std_Ambush |
Ambush
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SPE_n_Icon_Military_Std_Arrow_1 |
Arrow [1]
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SPE_n_Icon_Military_Std_Arrow_2 |
Arrow [2]
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SPE_n_Icon_Military_Std_Circle |
Circle
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SPE_n_Icon_Military_Std_Destroy |
Destroy
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SPE_n_Icon_Military_Std_Dot |
Dot
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SPE_n_Icon_Military_Std_End |
End
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SPE_n_Icon_Military_Std_Flag |
Flag
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SPE_n_Icon_Military_Std_Flag_Alt |
Flag [Alt]
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SPE_n_Icon_Military_Std_Join |
Join
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SPE_n_Icon_Military_Std_Marker |
Marker
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SPE_n_Icon_Military_Std_Objective |
Objective
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SPE_n_Icon_Military_Std_Pickup |
Pickup
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SPE_n_Icon_Military_Std_Start |
Start
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SPE_n_Icon_Military_Std_Triangle |
Triangle
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SPE_n_Icon_Military_Std_Warning |
Warning
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[SPE] Animated Briefing
Preview |
Class Name |
Display Name
|
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SPE_n_Icon_AB_Allies_1 |
Allies [1]
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SPE_n_Icon_AB_Allies_2 |
Allies [2]
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SPE_n_Icon_AB_Axis_1 |
Axis [1]
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SPE_n_Icon_AB_Axis_2 |
Axis [2]
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SPE_n_Icon_AB_Obj_Ammo |
Ammo
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SPE_n_Icon_AB_Obj_Armor_Enemy |
Armor [Enemy]
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SPE_n_Icon_AB_Obj_Armor_Friendly |
Armor [Friendly]
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SPE_n_Icon_AB_Obj_ATGun_Enemy |
AT Gun [Enemy]
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SPE_n_Icon_AB_Obj_Attack |
Attack
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SPE_n_Icon_AB_Obj_Box |
Box
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SPE_n_Icon_AB_Obj_Crossroads |
Crossroads
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SPE_n_Icon_AB_Obj_Danger |
Danger
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SPE_n_Icon_AB_Obj_Default |
Default
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SPE_n_Icon_AB_Obj_Default_Alt |
Default [Alt]
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SPE_n_Icon_AB_Obj_Defend |
Defend
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SPE_n_Icon_AB_Obj_Destroy |
Destroy
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SPE_n_Icon_AB_Obj_Documents |
Documents
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SPE_n_Icon_AB_Obj_Exit |
Exit
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SPE_n_Icon_AB_Obj_Farmstead |
Farmstead
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SPE_n_Icon_AB_Obj_Halftrack_Enemy |
Half-track [Enemy]
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SPE_n_Icon_AB_Obj_Halftrack_Friendly |
Half-track [Friendly]
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SPE_n_Icon_AB_Obj_Heal |
Heal
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SPE_n_Icon_AB_Obj_Help |
Help
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SPE_n_Icon_AB_Obj_Intel |
Intel
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SPE_n_Icon_AB_Obj_Kill |
Kill
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SPE_n_Icon_AB_Obj_Kill_Alt |
Kill [Alt]
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SPE_n_Icon_AB_Obj_Meet |
Meet
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SPE_n_Icon_AB_Obj_Mines_Clear |
Mines Clear
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SPE_n_Icon_AB_Obj_Mines_Plant |
Mines Plant
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SPE_n_Icon_AB_Obj_Railway |
Railway
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SPE_n_Icon_AB_Obj_Roadblock |
Roadblock
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SPE_n_Icon_AB_Obj_Scout |
Scout
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SPE_n_Icon_AB_Obj_Search |
Search
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SPE_n_Icon_AB_Obj_Strongpoint |
Strongpoint
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SPE_n_Icon_AB_Obj_Truck_Enemy |
Truck [Enemy]
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SPE_n_Icon_AB_Obj_Unknown |
Unknown
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SPE_n_Icon_AB_Obj_ATGun_Friendly |
AT Gun [Friendly]
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SPE_n_Icon_AB_Obj_Church |
Church
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SPE_n_Icon_AB_Obj_Church2 |
Church 2
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SPE_n_Icon_AB_Obj_MG_Enemy |
MG [Enemy]
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SPE_n_Icon_AB_Obj_MG_Friendly |
MG [Friendly]
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SPE_n_Icon_AB_Obj_Radio |
Radio
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SPE_n_Icon_Unit_Able_Armor |
Able [Armor]
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SPE_n_Icon_Unit_Able_Armored_Infantry |
Able [Armored Infantry]
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SPE_n_Icon_Unit_Able_Baker_Armored_Engineers |
Able&Baker [Armored Engineers]
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SPE_n_Icon_Unit_Able_Blank |
Able [Blank]
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SPE_n_Icon_Unit_Able_Charlie_Armored_Infantry |
Able&Charlie [Armored Infantry]
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SPE_n_Icon_Unit_Able_Easy_Armor_TD |
Able&Easy [Armor&TD]
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SPE_n_Icon_Unit_Able_Easy_Charlie_Armored_Infantry |
Able&Easy&Charlie [Armored Infantry]
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SPE_n_Icon_Unit_Able_SPG |
Able [SPG]
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SPE_n_Icon_Unit_Able_TD |
Able [TD]
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SPE_n_Icon_Unit_Baker_Blank |
Baker [Blank]
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SPE_n_Icon_Unit_Baker_Fox_ATInfantry |
Baker&Fox [AT Infantry]
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SPE_n_Icon_Unit_Baker_MG |
Baker [MG]
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SPE_n_Icon_Unit_Baker_Sappers |
Baker [Sappers]
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SPE_n_Icon_Unit_Charlie_Baker_Infantry |
Charlie&Baker [Infantry]
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SPE_n_Icon_Unit_Charlie_Blank |
Charlie [Blank]
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SPE_n_Icon_Unit_Charlie_Infantry |
Charlie [Infantry]
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SPE_n_Icon_Unit_Dog_Blank |
Dog [Blank]
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SPE_n_Icon_Unit_Dog_Recon |
Dog [Recon]
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SPE_n_Icon_Unit_Easy_Blank |
Easy [Blank]
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SPE_n_Icon_Unit_Easy_Mech |
Easy [Mech]
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SPE_n_Icon_Unit_Easy_SPG |
Easy [SPG]
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SPE_n_Icon_Unit_Easy_TD |
Easy [TD]
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SPE_n_Icon_Unit_Easy_TD_1 |
Easy [TD]
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SPE_n_Icon_Unit_Fox_ATG |
Fox [ATG]
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SPE_n_Icon_Unit_Able_3D |
Able [3D]
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SPE_n_Icon_Unit_Baker_3D |
Baker [3D]
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SPE_n_Icon_Unit_Charlie_3D |
Charlie [3D]
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SPE_n_Icon_Unit_Dog_3D |
Dog [3D]
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SPE_n_Icon_Unit_Easy_3D |
Easy [3D]
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SPE_n_Icon_Unit_Fox_3D |
Fox [3D]
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[SPE] Flags
Preview |
Class Name |
Display Name
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SPE_n_Icon_Flag_FFI |
FFI
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SPE_n_Icon_Flag_FRA |
FRA
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SPE_n_Icon_Flag_GER |
GER
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SPE_n_Icon_Flag_US |
US
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[SPE] Insignia
Preview |
Class Name |
Display Name
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SPE_n_Icon_Insignia_1stID |
1st ID
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SPE_n_Icon_Insignia_275th |
275th ID
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SPE_n_Icon_Insignia_29thID |
29th ID
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SPE_n_Icon_Insignia_2ndAD |
2nd AD
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SPE_n_Icon_Insignia_30thID |
30th ID
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SPE_n_Icon_Insignia_352nd |
116th PzD
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SPE_n_Icon_Insignia_352nd_2 |
352nd ID
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SPE_n_Icon_Insignia_3rdAD |
3rd AD
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SPE_n_Icon_Insignia_4thAD |
4th AD
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SPE_n_Icon_Insignia_4thID |
4th ID
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SPE_n_Icon_Insignia_6thAD |
6th AD
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SPE_n_Icon_Insignia_9thID |
9th ID
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SPE_n_Icon_Insignia_PzLehr |
PzLehr
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SPE_n_Icon_Insignia_82ndAB |
82nd ID
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SPE_n_Icon_Insignia_101stAB |
101st ID
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SPE_n_Icon_Insignia_Generic_FFA |
Generic FFA
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SPE_n_Icon_Insignia_Generic_FFI |
Generic FFI
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SPE_n_Icon_Insignia_Generic_Sturm |
Generic Sturm
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SPE_n_Icon_Insignia_Generic_US |
Generic US
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SPE_n_Icon_Insignia_Generic_Wehr |
Generic Wehr
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SPE_n_Icon_Insignia_Generic_Milice |
Generic Milice
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