addCuratorEditableObjects

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Description

Description:
Register objects which can be edited by a curator.
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorEditableObjects [objects, addCrew]
Parameters:
curatorObj: Object - curator module
objects: Array
addCrew: Boolean
Return Value:
Nothing

Examples

Example 1:
MyCuratorModule addCuratorEditableObjects [[MyCar], true];

Additional Information

See also:
Arma 3: Curator allCurators removeCuratorEditableObjects curatorEditableObjects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
R3vo - c
Posted on Jul 23, 2020 - 10:29 (UTC)
To continuously make all created objects editable for all Zeus use the following code:
if (isServer) then { 0 spawn { while { true } do { { _x addCuratorEditableObjects [ entities [[], ["Logic"], true /* include vehicle crew */, true /* exclude dead bodies */], true ]; } count allCurators; sleep 60; // change to whatever fits your needs }; }; };