Real Virtuality
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Real Virtuality is the engine behind most of Bohemia Interactive games (also previously referred to as "Poseidon") until the advent of Enfusion. It is responsible for handling the graphics, physics, scripting and the user interface.
The different versions of the engine are as follows:
Real Virtuality 1
- Operation Flashpoint: 1.00 - 1.46
- Operation Flashpoint: Resistance: 1.75-1.99
- Virtual Battlespace 1: 1.75-2.12.14
Real Virtuality 2
- Operation Flashpoint: Elite: 2.85
- ArmA: Armed Assault: 5089 - 5151 - 5163 (See also build numbers)
- Virtual Battlespace 2: 1.19.5630
- Virtual Battlespace 2: VTK
Real Virtuality 3
- Arma 2: 57270 (v1.00) - 74450 (v1.08) (See also build numbers)
- Arma 2: Operation Arrowhead 70996 (v1.50) - 76134 (v1.56) (See also build numbers)
- Take On Helicopters
Real Virtuality 4
Poseidon
"Poseidon" is the internally used name of the Real Virtuality engine, used to drive all Bohemia Interactive games from Operation Flashpoint to Arma 3 (with the exception of Carrier Command which used the Enforce engine). An early version of the Operation Flashpoint engine can be downloaded here.