actionKeys – Talk

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Revision as of 07:45, 16 April 2008 by Doolittle (talk | contribs)
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actionKey names:

{
 basic[] = {"ToggleWeapons","SwitchWeapon","DefaultAction","ReloadMagazine","LockTarget","RevealTarget","PrevAction","NextAction","Action","Headlights","NightVision","Binocular","Compass","CompassToggle","Watch","WatchToggle","MiniMap","MiniMapToggle","ShowMap","HideMap","Help","TimeInc","TimeDec","Optics","PersonView","TacticalView","ZoomIn","ZoomOut","zoomOutToggle","ZoomCont","LookAround","LookAroundToggle","LookLeftDown","LookDown","LookRightDown","LookLeft","LookCenter","LookRight","LookLeftUp","LookUp","LookRightUp","LookLeftCont","LookRightCont","LookDownCont","LookUpCont","PrevChannel","NextChannel","Chat","VoiceOverNet","PushToTalk","PushToTalkAll","PushToTalkSide","PushToTalkGroup","PushToTalkVehicle","PushToTalkDirect","NetworkStats","NetworkPlayers","SelectAll","Turbo","Slow","HoldBreath","IngamePause","MenuSelect","MenuBack","ForceCommandingMode","SwapGunner","CancelAction","CommandWatch","TeamSwitch","TeamSwitchPrev","TeamSwitchNext","Gear","Cheat1","Cheat2","Diary"};
 ManBasic[] = {"TempRaiseWeapon","ToggleRaiseWeapon","Handgun","Salute","SitDown","LockTargets"};
 VehBasic[] = {"Fire","VehicleTurbo","HeliManualFire","VehLockTargets","GetOut","Eject"};
 ManMove[] = {"AimUp","AimDown","AimLeft","AimRight","MoveForward","MoveBack","TurnLeft","TurnRight","MoveUp","MoveDown","MoveFastForward","MoveSlowForward","MoveLeft","MoveRight","EvasiveForward","EvasiveLeft","EvasiveRight","EvasiveBack","Stand","Crouch","Prone","LeanLeft","LeanRight","LeanLeftToggle","LeanRightToggle","WalkRunToggle","WalkRunTemp"};
 AimingHead[] = {"AimHeadUp","AimHeadDown","AimHeadLeft","AimHeadRight"};
 Heli[] = {"HeliUp","HeliDown","HeliLeft","HeliRight","HeliCyclicLeft","HeliCyclicRight","HeliRudderLeft","HeliRudderRight","HeliForward","HeliBack","HeliFastForward","AutoHover","AutoHoverCancel","LandGear","LandGearUp","FlapsDown","FlapsUp"};
 CarMovement[] = {"CarLeft","CarRight","CarForward","CarBack","CarFastForward","CarSlowForward"};
 CarFreelook[] = {"CarAimUp","CarAimDown","CarAimLeft","CarAimRight"};
 Tank[] = {"TurnIn","TurnOut"};
 SeaGull[] = {"SeagullUp","SeagullDown","SeagullForward","SeagullBack","SeagullFastForward"};
 Command[] = {"CommandLeft","CommandRight","CommandForward","CommandBack","CommandFast","CommandSlow"};
 buldozer[] = {"BuldSwitchCamera","BuldFreeLook","BuldSelect","BuldResetCamera","BuldMagnetizePoints","BuldMagnetizePlanes","BuldMagnetizeYFixed","BuldTerrainRaise1m","BuldTerrainLower1m","BuldTerrainRaise5m","BuldTerrainLower5m","BuldTerrainShowNode","BuldSelectionType","BuldLeft","BuldRight","BuldForward","BuldBack","BuldMoveLeft","BuldMoveRight","BuldMoveForward","BuldMoveBack","BuldTurbo","BuldUp","BuldDown","BuldLookLeft","BuldLookRight","BuldLookUp","BuldLookDown","BuldZoomIn","BuldZoomOut","BuldTextureInfo"};
};

--Doolittle 08:45, 16 April 2008 (CEST)