enableGunLights
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Description
- Description:
- Force the AI to use gun lights
- Groups:
- Uncategorised
Syntax
- Syntax:
- thing enableGunLights value
- Parameters:
- thing: Object or Group - the unit or the group forced to use gun lights
- value: Bool - true/false
- Return Value:
- Nothing
Examples
- Example 1:
(units group player) enableGunLights true
Additional Information
- See also:
- See also needed
Notes
-
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