enableGunLights

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Description

Description:
Force the AI to use gun lights
Groups:
Uncategorised

Syntax

Syntax:
thing enableGunLights value
Parameters:
thing: Object or Group - the unit or the group forced to use gun lights
value: Bool - true/false
Return Value:
Nothing

Examples

Example 1:
(units group player) enableGunLights true

Additional Information

See also:
See also needed

Notes

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Notes

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