setFormDir

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Revision as of 18:07, 24 May 2014 by Killzone Kid (talk | contribs)
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Description

Description:
Set group formation heading. Accepted heading range is 0 to 360. Formation is facing this direction unless enemy is seen. When group is moving, this value is overriden by movement direction.
Groups:
Uncategorised

Syntax

Syntax:
group setFormDir heading
Parameters:
group: Object or Group
heading: Number
Return Value:
Nothing

Examples

Example 1:
_group1 setFormDir 180;
Example 2:
_unit1 setFormDir random 360;
Example 3:
//center the main turret (group BIS_Crew1) setFormDir (getDir BIS_Armor); (group BIS_Crew2) setFormDir (getDir BIS_Armor);

Additional Information

See also:
setDir

Notes

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Notes

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