addMPEventHandler

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Revision as of 11:44, 14 June 2015 by Krzmbrzl (talk | contribs) (semicolon removed as it is not documented in any other command page)
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Description

Description:
The format of handler is [type,command]. Check scripting topic Event handlers for more information. The index of the current handler is returned.
Groups:
Uncategorised

Syntax

Syntax:
unitName addMPEventHandler [type, command]
Parameters:
unitName: Object - object to monitor
type: String - event handler name
command: String or Code - code to execute
Return Value:
Number

Examples

Example 1:
_index = player addMPEventHandler ["mpkilled", {Null = _this execVM "playerkilled.sqf";}];

Additional Information

See also:
EventHandlers listremoveMPEventHandlerremoveAllMPEventHandlers

Notes

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Notes

Bottom Section

Posted on May 8, 2015 - 12:24 (UTC)
Killzone Kid
MP EHs are added on every PC and execute on every PC, apart from MPRespawn, that only executes at the locality where unit respawns.