getPlayerChannel

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Revision as of 21:53, 2 February 2016 by Killzone Kid (talk | contribs) (description,see also)
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-wrong parameter ("a3") defined!-[[:Category:Introduced with a3 version 1.42|1.42]]
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Description

Description:
Returns channel number for given player, provided that player is speaking, otherwise -1. Having mic on is not enough, player has to make sound. There are several limitations to this command:
  • It does not work on dedicated server, the return is always -1, only client can detect other client talking.
  • It does not detect when someone talks on direct chat at all anywhere.
In short, this command mimics the speaking icon from the UI. Correspondence between channel and number:
  • 0 = Global
  • 1 = Side
  • 2 = Command
  • 3 = Group
  • 4 = Vehicle
  • 5 = Direct (Is not detected by getPlayerChannel)
  • 6+ = Custom Radio
Groups:
Uncategorised

Syntax

Syntax:
getPlayerChannel player
Parameters:
player: Object
Return Value:
Number

Examples

Example 1:
_channel = getPlayerChannel player;

Additional Information

See also:
setCurrentChannelcurrentChannelenableChannelchannelEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with a3 version 1.42]][[ Category: a3: New Scripting Commands | GETPLAYERCHANNEL]][[ Category: a3: Scripting Commands | GETPLAYERCHANNEL]]

Notes

Bottom Section

Posted on August 6, 2015 - 21:00 (UTC)
Will
At the moment direct channel will not trigger the command... return -1... (feedback-TrackerID: 25074)