BIS_fnc_nearestPosition
Jump to navigation
Jump to search
Description
- Description:
/* File: nearestPosition.sqf Description: Function to find the nearest Object or position from a list, when compared to a given Object or position. Parameter(s): _this select 0: Array of Objects, Locations, Groups, markers (String) and / or positions (Array) _this select 1: Comparator Object, Location, Group, marker (String) or position (Array) Notes: [*] For type Group the position of its leader is used. Returns: Object / Location / Group / marker (String) or position (Array) which is nearest to the comparator */ //Valid parameter count
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Define nearest marker to player _nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition; Define nearest marker to trigger using trigger onactivation code _nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note