cutObj

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Revision as of 00:28, 21 February 2016 by Killzone Kid (talk | contribs) (showOnMap)
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Description

Description:
Displays an object defined in the global config in CfgTitles.

Since Arma 3 v1.57.134673 it is possible to allocate layers by passing layer name as parameter.
Groups:
Uncategorised

Syntax 1

Syntax:
cutObj [class, type, speed, showOnMap]
Parameters:
[class, type, speed, showOnMap]: Array
class: String - the className of the object
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in Arma 3.
Return Value:
Nothing

Syntax 2

Syntax:
layer cutObj [class, type, speed, showOnMap]
Parameters:
layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
[class, type, speed, showOnMap]: Array
class: String - the className of the object
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in Arma 3.
Return Value:
Nothing

Syntax 3

Syntax:
layerName cutObj [class, type, speed, showOnMap]        (Since Arma 3 v1.57.134673)
Parameters:
layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
[class, type, speed, showOnMap]: Array
class: String - the className of the object
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in Arma 3.
Return Value:
Number - number of the allocated layer

Examples

Example 1:
cutObj ["TVSet", "PLAIN"]; cutObj ["TVSet", "PLAIN", 2]
Example 2:
2 cutObj ["Sphere", "PLAIN"];
Example 3:
_layer = "layer1" cutObj ["BISLogo", "PLAIN"];

Additional Information

See also:
titleObjcutTextcutRsccutFadeOut

Notes

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Notes

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