getUnitTrait
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Description
- Description:
- Gets the current value of a trait of the given unit.
Default traits are:
Medic (bool)
Engineer (bool)
ExplosiveSpecialist (bool)
CamouflageCoef (scalar)
AudibleCoef (scalar)
FatigueCoef (scalar) - Groups:
- Uncategorised
Syntax
- Syntax:
- unit setUnitTrait skill_name
- Parameters:
- Unit: Object
- skill_name: String - Name of the skill
- Return Value:
- Bool or Scalar - Value of the trait
Examples
- Example 1:
player getUnitTrait "Medic";
Additional Information
- See also:
- setUnitTrait
Notes
-
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