Revive – Arma 3

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-wrong parameter ("A3") defined!-[[:Category:Introduced with A3 version 1.42|1.42]]


This page is outdated and no longer relevant. Check Revive_remastered about how to configure and utilize new revive system
Revive 1.jpg
Revive 2.jpg
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Overview

Revive offers a grace period of incapacitation for players killed during multiplayer gameplay. Team mates can then choose to revive incapacitated players, quickly getting them back into the fight instead of forcing them to respawn.

Installation

The system acts as a Respawn Template and can be used in conjunction with others. (Note: Currently limited to "MenuPosition" and "MenuInventory".)

To use it to your mission, add the following line to your Description.ext file: respawnTemplates[] = {"Revive"};

Customization

description.ext

reviveDelay = 6; // The time it takes to revive a unit. Will be halved if you have a Medikit. (Default: 6 seconds.) reviveForceRespawnDelay = 3; // The time it takes to force your respawn while incapacitated. (Default: 3 seconds.) reviveBleedOutDelay = 120; // The time it takes for a unit to bleed out. (Default: 2 minutes.)

Other

Use the following to prevent the player from entering the incapacitated state: player setVariable ["BIS_revive_disableRevive", true];