enableEnvironment

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Revision as of 17:31, 6 February 2017 by Killzone Kid (talk | contribs) (see also)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Enable/disable environmental effects: ambient life and/or ambient sound.
Groups:
Uncategorised

Syntax

Syntax:
enableEnvironment enabled
Parameters:
enabled: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
enableEnvironment [ambientLife, ambientSound]         (Since Arma 3 v1.67)
Parameters:
[ambientLife, ambientSound]: Array
ambientLife: Boolean
ambientSound: Boolean
Return Value:
Nothing

Examples

Example 1:
enableEnvironment false;
Example 2:
enableEnvironment [false, true];

Additional Information

See also:
enabledEnvironmentinitAmbientLifesideAmbientLifegetAllEnvSoundControllersgetEnvSoundControllersetSoundEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Posted on 28 October, 2013
Killzone_Kid
This command has to be executed after mission start to have an effect. So if you add this command in init.sqf make sure you wait until mission is running: //init.sqf waitUntil {time > 0}; enableEnvironment false;

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