Ambient Combat Manager - Group types: Difference between revisions

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[[Category:ArmA_2:_Editing|Ambient Combat Manager - Group types]]
By default the ACM will select group types from ''CfgGroups'', but you may want to use only a number of specific group types.
You have the possibility of overriding the group type database with your own database, by using two functions.


Group types used with the [[Ambient Combat Manager]].
{{cc|You can pass both actual CfgGroups Config entries or class name Strings.}}
[<ACM reference | Object>, <types | Array of Configs and / or Strings>] [[call]] [[BIS_ACM_addGroupClassesFunc]];


By default the ACM will select group types from ''CfgGroups'', but you may want to use only a number of specific group types. You have the possibility of overriding the group type database with your own database, by using two functions.
{{cc|Passing an empty types Array will completely disable the custom database and switch back to the default.}}
[<ACM reference | Object>, <types | Array of Configs and / or Strings>] [[call]] [[BIS_ACM_removeGroupClassesFunc]];


  {{codecomment|//You can pass both actual CfgGroups Config entries or class name Strings.}}
  [<ACM reference | Object>, <types | Array of Configs and / or Strings>] call BIS_ACM_addGroupClassesFunc;


  {{codecomment|//Passing an empty types Array will completely disable the custom database and switch back to the default.}}
{{Feature | Informative | See [[:Category:CfgGroups]] for possible group values and config paths.}}
  [<ACM reference | Object>, <types | Array of Configs and / or Strings>] call BIS_ACM_removeGroupClassesFunc;


----


<pre>
Rest of the ACM functions: [[Ambient Combat Manager - Functions]]
// USMC
USMC_InfSquad
USMC_FireTeam
USMC_FireTeam_MG
USMC_FireTeam_AT
USMC_FireTeam_Support
USMC_HeavyATTeam
USMC_SniperTeam
USMC_FRTeam
USMC_FRTeam_Razor
 
USMC_MotInfSection
USMC_MotInfSection_AT
 
USMC_MechInfSquad
USMC_MechReconSection
 
USMC_TankPlatoon
 
USMC_AH1ZSquadron
USMC_UH1YSquadron
USMC_MV22Squadron
USMC_MQ9Squadron
USMC_F35Squadron
USMC_AV8BFighterSquadron
USMC_AV8BBomberSquadron
 
 
// CDF
CDF_InfSquad
CDF_InfSquad_Weapons
CDF_InfSection_AT
CDF_InfSection_AA
CDF_InfSection_MG
CDF_InfSection_Patrol
CDF_SniperTeam


CDF_MotInfSquad
CDF_MotInfSection
CDF_MotInfSection_Weapons


CDF_MechInfSquad
{{GameCategory|arma2|Editing}}
CDF_MechReconSection
CDF_MechATSection
 
CDF_TankPlatoon
 
CDF_Mi24DSquadron
CDF_Mi8Squadron
 
 
// RU
RU_InfSquad
RU_InfSection
RU_InfSection_AT
RU_InfSection_AA
RU_InfSection_MG
RU_SniperTeam
RUS_ReconTeam
MVD_AssaultTeam
 
RU_MotInfSquad
RU_MotInfSection_Recon
RU_MotInfSection_Patrol
 
RU_MechInfSquad_1
RU_MechInfSquad_2
 
RU_TankPlatoon
 
RU_Mi24VSquadron
RU_Mi24PSquadron
RU_Pchela1TSquadron
RU_Ka52Squadron
RU_Mi8Squadron
RU_Su34FighterSquadron
 
 
// INS
INS_InfSquad
INS_InfSquad_Weapons
INS_InfSection_AT
INS_InfSection_AA
INS_SniperTeam
INS_MilitiaSquad
 
INS_MotInfSquad
INS_MotInfSection
 
INS_MechInfSquad
INS_MechInfSection
INS_MechInfSection_AT
 
INS_TankSection
 
INS_Mi8Squadron
 
 
// GUE
GUE_InfSquad
GUE_InfSquad_Assault
GUE_InfSquad_Weapons
GUE_InfTeam_1
GUE_InfTeam_2
GUE_InfTeam_AT
GUE_GrpInf_TeamAA
GUE_GrpInf_TeamSniper
GUE_MilitiaSquad
 
GUE_MotInfSection
GUE_MotInfSquad
 
GUE_MechInfSection
GUE_MechInfSquad
 
GUE_TankSection
</pre>
 
----
 
Rest of the ACM functions: [[Ambient Combat Manager - Functions]]

Latest revision as of 00:59, 7 February 2021

By default the ACM will select group types from CfgGroups, but you may want to use only a number of specific group types. You have the possibility of overriding the group type database with your own database, by using two functions.

// You can pass both actual CfgGroups Config entries or class name Strings.
[<ACM reference | Object>, <types | Array of Configs and / or Strings>] call BIS_ACM_addGroupClassesFunc;
// Passing an empty types Array will completely disable the custom database and switch back to the default.
[<ACM reference | Object>, <types | Array of Configs and / or Strings>] call BIS_ACM_removeGroupClassesFunc;


See Category:CfgGroups for possible group values and config paths.


Rest of the ACM functions: Ambient Combat Manager - Functions