Community Tools – ArmA: Armed Assault

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(added "ConfigExplorer 2.02")
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*[http://jarkko.ip.fi/ofp/armaunbin_v10.zip ArmAUnbin] Tool for converting ArmA and OFP:Elite config.bin files to human readable config.cpp format. (by [[User:Feersum|Feersum]])
*[http://jarkko.ip.fi/ofp/armaunbin_v10.zip ArmAUnbin] Tool for converting ArmA and OFP:Elite config.bin files to human readable config.cpp format. (by [[User:Feersum|Feersum]])
*[http://www.kronzky.info/objectbrowser/index.htm Object Browser] Display all objects in [[ArmA: CfgVehicles|cfgVehicles]], as well as all visible [[ArmA: Weapons|weapons]], via a hierarchical in-game browser. (by [[User:Kronzky|Kronzky]])
*[http://www.kronzky.info/objectbrowser/index.htm Object Browser] Display all objects in [[ArmA: CfgVehicles|cfgVehicles]], as well as all visible [[ArmA: Weapons|weapons]], via a hierarchical in-game browser. (by [[User:Kronzky|Kronzky]])
*[http://forums.bistudio.com/showthread.php?t=102152&highlight=unrap ConfigExplorer 2.02] Reads and displays config information in-game. No need to unpack files, it works as an addon via an editor module. (by [[User:HeliJunkie|HeliJunkie]])


==FSM Files==
==FSM Files==

Revision as of 22:18, 22 May 2011

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PBO Files

Note: When packing missions with these or other tools, make sure to not compress SQS-files, or they might not work correctly!

Config Files

  • Config Editor `Laza` Open/Edit/Save Cpp/Bin(and save to BIN present) configs. (by Flea)
  • Eliteness UnRap and rapify gui + other bits, PBO unpak and pack, etc, all engines. (by Mikero)
  • unRap raP to cpp conversion tool with features like #define macro expansion, comments, etc. (by Kegetys)

FSM Files

Modeling

Animations

Texturing

  • AlterTexView Small & fast texture viewer, browser and converter, supports OFP & ArmA(DXT3-4-5) alpha (by Flea)
  • PAAplug Photoshop plugin for reading and writing PAA textures with DXT1-5 support (by Kegetys)

Scripting

Multi Player

Terrain Editing

  • MaskMapper - This tool allows users to take a image mask, and generate objects randomly within that. Primary use is placing vegetation randomly on the map.(by Soul_Assassin and Rocket)

OFP Tools

You might also be interested in the community tools created for OFP.