Community Tools – ArmA: Armed Assault

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{{Informative | See also [[Community Tools]] until this page gets merged to it.}}




== PBO Files ==
== PBO Files ==
'''Note:''' When packing missions with these or other tools, make sure to '''not compress SQS-files''', or they might not work correctly!


*[http://www.armaholic.com/page.php?id=417 ArmAUnPBO] Tool for fast extraction of single or multiple files from large ArmA and OFP:Elite PBOs (by [[User:Feersum|Feersum]])
{{Important | When packing missions with these or other tools, make sure to '''not compress SQS-files''', or they might not work correctly!}}
*[http://www.armaholic.com/page.php?id=411 cpbo] PBO extraction and packing tool with command line and Windows shell integration (by [[User:Kegetys|Kegetys]])
* [http://www.armaholic.com/page.php?id=417 ArmAUnPBO] Tool for fast extraction of single or multiple files from large ArmA and OFP:Elite PBOs (by [[User:Feersum|Feersum]])
*[http://www.armaholic.com/page.php?id=19784 Eliteness and Dos Tools packages] General purpose pbo and rapify gui + other bits, all engines. (by [[User:Mikero|Mikero]])
* [http://www.armaholic.com/page.php?id=411 cpbo] PBO extraction and packing tool with command line and Windows shell integration (by [[User:Kegetys|Kegetys]])
*[http://www.armaholic.com/page.php?id=1434 Arma Pbo View] - pack, unpack, view pbo's (by [[User:Voyager|Voyager]])
* [http://www.armaholic.com/page.php?id=19784 Eliteness and Dos Tools packages] General purpose pbo and rapify gui + other bits, all engines. (by [[User:Mikero|Mikero]])
* [http://www.armaholic.com/page.php?id=1434 Arma Pbo View] - pack, unpack, view pbo's (by [[User:Voyager|Voyager]])


==Config Files==
 
*[http://www.flashpoint.ru/data/ArmA/Utils/Laza.0.9.5.188.rar Config Editor `Laza`] Open/Edit/Save Cpp/Bin(and save to BIN present) configs. (by [[User:Flea|Flea]])
== Config Files ==
*[http://andrew.nf/ofp/tools/ Eliteness] UnRap and rapify gui + other bits, PBO unpak and pack, etc, all engines. (by [[User:Mikero|Mikero]])
 
*[http://www.kegetys.net/arma/ unRap] raP to cpp conversion tool with features like #define macro expansion, comments, etc. (by [[User:Kegetys|Kegetys]])
* [http://www.flashpoint.ru/data/ArmA/Utils/Laza.0.9.5.188.rar Config Editor `Laza`] Open/Edit/Save Cpp/Bin(and save to BIN present) configs. (by [[User:Flea|Flea]])
* [http://andrew.nf/ofp/tools/ Eliteness] UnRap and rapify gui + other bits, PBO unpak and pack, etc, all engines. (by [[User:Mikero|Mikero]])
* [http://www.kegetys.net/arma/ unRap] raP to cpp conversion tool with features like #define macro expansion, comments, etc. (by [[User:Kegetys|Kegetys]])


*[http://jarkko.ip.fi/ofp/armaunbin_v10.zip ArmAUnbin] Tool for converting ArmA and OFP:Elite config.bin files to human readable config.cpp format. (by [[User:Feersum|Feersum]])
*[http://jarkko.ip.fi/ofp/armaunbin_v10.zip ArmAUnbin] Tool for converting ArmA and OFP:Elite config.bin files to human readable config.cpp format. (by [[User:Feersum|Feersum]])
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*[http://forums.bistudio.com/showthread.php?t=102152&highlight=unrap ConfigExplorer 2.02] Reads and displays config information in-game. No need to unpack files, it works as an addon via an editor module. (by [[User:HeliJunkie|HeliJunkie]])
*[http://forums.bistudio.com/showthread.php?t=102152&highlight=unrap ConfigExplorer 2.02] Reads and displays config information in-game. No need to unpack files, it works as an addon via an editor module. (by [[User:HeliJunkie|HeliJunkie]])


==FSM Files==
*[ftp://www.armedassault.info/_hosted/rau/flea/finitemachine.rar Finite State Machine Editor 1.04] (by [[User:Flea|Flea]])
*[http://www.jadegear.com/ FSM Edit] An [[FSM|FSM]] Editor. (by [[User:CrashDome|CrashDome]])


==Modeling==
== FSM Files ==
 
* [ftp://www.armedassault.info/_hosted/rau/flea/finitemachine.rar Finite State Machine Editor 1.04] (by [[User:Flea|Flea]])
* [http://www.jadegear.com/ FSM Edit] An [[FSM|FSM]] Editor. (by [[User:CrashDome|CrashDome]])
 
 
== Modeling ==
 
* [http://forums.bistudio.com/showthread.php?t=82188 Unofficial ArmA2 Modding ToolBox for 3dsmax] A big collection of tools to prepare the models in 3dsmax and export to O2. Includes a p3d exporter.(by [[User:Soul_Assassin|Soul_Assassin]])
* [http://forums.bistudio.com/showthread.php?t=82188 Unofficial ArmA2 Modding ToolBox for 3dsmax] A big collection of tools to prepare the models in 3dsmax and export to O2. Includes a p3d exporter.(by [[User:Soul_Assassin|Soul_Assassin]])


==Animations==
 
== Animations ==
 
* [http://sandro-de-parma.narod.ru/OFP/ .rtm in 3ds max - Utility v0.9.5b] by SandroDeParma
* [http://sandro-de-parma.narod.ru/OFP/ .rtm in 3ds max - Utility v0.9.5b] by SandroDeParma
* [http://kronzky.info/animationviewer/index.htm In-Game Animation Viewer] by [[User:Kronzky|Kronzky]]
* [http://kronzky.info/animationviewer/index.htm In-Game Animation Viewer] by [[User:Kronzky|Kronzky]]
* [http://www.armaholic.com/page.php?id=4117 Animation kit for Maya]: .RTM file support for [http://en.wikipedia.org/wiki/Maya_%28software%29 Maya] (by [[User:TeaCup|teaCup]]).
* [http://www.armaholic.com/page.php?id=4117 Animation kit for Maya]: .RTM file support for [http://en.wikipedia.org/wiki/Maya_%28software%29 Maya] (by [[User:TeaCup|teaCup]]).


== Texturing ==
== Texturing ==
*[ftp://www.armedassault.info/_hosted/rau/flea/MyUtils/alternativetexview.rar AlterTexView] Small & fast texture viewer, browser and converter, supports OFP & ArmA(DXT3-4-5) alpha (by [[User:Flea|Flea]])
*[http://www.kegetys.net/arma/ PAAplug] Photoshop plugin for reading and writing PAA textures with DXT1-5 support (by [[User:Kegetys|Kegetys]])


==Scripting==
* [ftp://www.armedassault.info/_hosted/rau/flea/MyUtils/alternativetexview.rar AlterTexView] Small & fast texture viewer, browser and converter, supports OFP & ArmA(DXT3-4-5) alpha (by [[User:Flea|Flea]])
* [http://www.kegetys.net/arma/ PAAplug] Photoshop plugin for reading and writing PAA textures with DXT1-5 support (by [[User:Kegetys|Kegetys]])
 
 
== Scripting ==
 
* [[:ArmA: JEdit Syntax-Highlighting|Syntax Highlighting]] for the text-editor "jEdit" (SQS, [[SQF_syntax|SQF]] and SQM files)
* [[:ArmA: JEdit Syntax-Highlighting|Syntax Highlighting]] for the text-editor "jEdit" (SQS, [[SQF_syntax|SQF]] and SQM files)
* [http://www.kronzky.info/ultraedit/index.htm Syntax Highlighting] for the text-editor [http://www.ultraedit.com/ UltraEdit] (SQS, SQF & SQM for ArmA, OFP & VBS1). (by [[User:Kronzky|Kronzky]])
* [http://www.kronzky.info/ultraedit/index.htm Syntax Highlighting] for the text-editor [http://www.ultraedit.com/ UltraEdit] (SQS, SQF & SQM for ArmA, OFP & VBS1). (by [[User:Kronzky|Kronzky]])
* [http://www.armaholic.com/page.php?id=1455 ArmAEdit] Syntax highlighting text-editor, with File Wizards for Briefings, Crate Builder etc.
* [http://www.armaholic.com/page.php?id=1455 ArmAEdit] Syntax highlighting text-editor, with File Wizards for Briefings, Crate Builder etc.
* [http://www.ofpec.com/ed_depot/index.php?action=details&id=608 Syntax Highlighting] for Vim
* [http://www.ofpec.com/ed_depot/index.php?action=details&id=608 Syntax Highlighting] for Vim
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* [https://forums.bohemia.net/forums/topic/202181-sqdev-sqf-developing-in-eclipse/ SQDev] - Plugin for the Eclipse IDE featuring syntax-highlighting, live-linting (error-checking) and more (by Raven)
* [https://forums.bohemia.net/forums/topic/202181-sqdev-sqf-developing-in-eclipse/ SQDev] - Plugin for the Eclipse IDE featuring syntax-highlighting, live-linting (error-checking) and more (by Raven)


== Multi Player ==
 
== Multiplayer ==
 
* [[goArmA|goArmA - launching all the gear]] A one-click launcher (by [[Storied Veterans]]).
* [[goArmA|goArmA - launching all the gear]] A one-click launcher (by [[Storied Veterans]]).
* [http://www.themedicstation.com/ The Medic Station ArmA Server Status] a PHP Server Status block for ArmA Dedicated Servers.(by [[User:ArmAtec|ArmAtec]])
* [http://www.themedicstation.com/ The Medic Station ArmA Server Status] a PHP Server Status block for ArmA Dedicated Servers.(by [[User:ArmAtec|ArmAtec]])
 


== Terrain Editing ==
== Terrain Editing ==
* [[MaskMapper]] - This tool allows users to take a image mask, and generate objects randomly within that. Primary use is placing vegetation randomly on the map.(by Soul_Assassin and Rocket)
* [[MaskMapper]] - This tool allows users to take a image mask, and generate objects randomly within that. Primary use is placing vegetation randomly on the map.(by Soul_Assassin and Rocket)


== OFP Tools ==
You might also be interested in the [[OFP: Community Tools|community tools]] created for OFP.


[[Category:ArmA: Community Tools]]
[[Category:ArmA: Community Tools]]
[[Category:ArmA:_Addon_Editing|Addon Editing]]
[[Category:ArmA:_Addon_Editing]]
[[Category:ArmA 2: Editing]]
[[Category:ArmA 2: Editing]]

Revision as of 13:00, 11 November 2019

Template:SideTOC Template:unsupportedTool

See also Community Tools until this page gets merged to it.


PBO Files

When packing missions with these or other tools, make sure to not compress SQS-files, or they might not work correctly!


Config Files

  • Config Editor `Laza` Open/Edit/Save Cpp/Bin(and save to BIN present) configs. (by Flea)
  • Eliteness UnRap and rapify gui + other bits, PBO unpak and pack, etc, all engines. (by Mikero)
  • unRap raP to cpp conversion tool with features like #define macro expansion, comments, etc. (by Kegetys)


FSM Files


Modeling


Animations


Texturing

  • AlterTexView Small & fast texture viewer, browser and converter, supports OFP & ArmA(DXT3-4-5) alpha (by Flea)
  • PAAplug Photoshop plugin for reading and writing PAA textures with DXT1-5 support (by Kegetys)


Scripting


Multiplayer


Terrain Editing

  • MaskMapper - This tool allows users to take a image mask, and generate objects randomly within that. Primary use is placing vegetation randomly on the map.(by Soul_Assassin and Rocket)