Community Tools – ArmA: Armed Assault

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Revision as of 13:00, 11 November 2019 by Lou Montana (talk | contribs) (Formatting, preparing move towards Community Tools)
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See also Community Tools until this page gets merged to it.


PBO Files

When packing missions with these or other tools, make sure to not compress SQS-files, or they might not work correctly!


Config Files

  • Config Editor `Laza` Open/Edit/Save Cpp/Bin(and save to BIN present) configs. (by Flea)
  • Eliteness UnRap and rapify gui + other bits, PBO unpak and pack, etc, all engines. (by Mikero)
  • unRap raP to cpp conversion tool with features like #define macro expansion, comments, etc. (by Kegetys)


FSM Files


Modeling


Animations


Texturing

  • AlterTexView Small & fast texture viewer, browser and converter, supports OFP & ArmA(DXT3-4-5) alpha (by Flea)
  • PAAplug Photoshop plugin for reading and writing PAA textures with DXT1-5 support (by Kegetys)


Scripting


Multiplayer


Terrain Editing

  • MaskMapper - This tool allows users to take a image mask, and generate objects randomly within that. Primary use is placing vegetation randomly on the map.(by Soul_Assassin and Rocket)