The AI – ArmA: Armed Assault

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=Introduction=
#REDIRECT [[:Category:AI]]
 
Hopefully this will turn into a useful article about the AI.
Please add your knowledge and findings.
 
=AI Features=
 
==Infantry==
 
 
* flanks very aggressively.
* Use & enter building structures for cover
* leap frogging
* taking cover more actively
* Reloading & Rearming while in combat on their own.
 
==Air==
 
==Tanks==
 
 
=Playing Against AI=
 
Some topics which might be good to cover...
 
Tips for beginners
What to watch for.
...
 
=AI Behavior=
 
 
 
=Influencing the AI through Scripting=
 
==knowsAbout Command==
 
 
==FSM's==
 
Finite State Machine or ('''FSM''') are the files used in giving the unit a primary method of coordinating '''A'''rtificial '''I'''ntelligence. Essentially this means that any one with a compatible '''FSM''' editor can create and design the '''AI''' to their liking. This will be a very powerful tool of the future for mission editor's and addon makers alike.
 
More information can be found in the [[FSM]] structure and concepts article.
 
 
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Latest revision as of 03:59, 6 January 2021

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