Arma 3: Sound

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Revision as of 20:01, 14 December 2018 by R3vo (talk | contribs) (changed category)
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A3 SoundMainScheme.jpg

General Sound Configuration

ArmA 3's sound system became much more complex with the release of the Eden Update. Sound is not anymore a single sample (array respectively) with parameters, but a structure assembled from several layers with embedded audio features.

Process of sound configuration unification is still in progress (not all gameplay features use this system), information about new implementations will be continuously updated.

This wiki page serves as a hub - linking you to the different elements of the system.