BIN fnc CBRNGearActivate: Difference between revisions

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|1.94|Game version=
|1.94|Game version=
|gr1 = Modules - CBRN |GROUP1=
|gr2 = Broken Functions |GROUP2=
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<h3 style="display:none">Bottom Section</h3>
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[[Category:Function Group: ModuleCBRN|{{uc:CBRNGearActivate}}]]
[[Category:Functions|{{uc:CBRNGearActivate}}]]
[[Category:Functions|{{uc:CBRNGearActivate}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:CBRNGearActivate}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:CBRNGearActivate}}]]

Revision as of 18:56, 12 October 2020

Hover & click on the images for description

Description

Description:
/*

	Description:
	Activates a specific piece of CBRN gear for a character entity.
	NOTE: Module / function set not robust nor completed - not recommended for usage at this stage!

	Parameter(s):
		0: OBJECT - character entity to activate CBRN gear for
		1: STRING - CBRN gear class name to activate

	Returns:
	BOOL
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Modules - CBRNBroken Functions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

Bottom Section