Difference between revisions of "BIN fnc CBRNGearActivate"
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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+ | {{RV|type=function | ||
− | + | |game1= arma3 | |
− | + | |version1= 1.94 | |
− | | | + | |gr1= Modules - CBRN |
− | | | + | |gr2= Broken Functions |
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− | | <pre>/* | + | |descr= <pre>/* |
Description: | Description: | ||
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Returns: | Returns: | ||
BOOL | BOOL | ||
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− | + | {{Wiki|placeholder}} {{Feature|arma3contact}} | |
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− | | <!-- [] call [[BIN_fnc_CBRNGearActivate]] | + | |s1= <!-- [] call [[BIN_fnc_CBRNGearActivate]] --> |
− | |p1= | + | |p1= |
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− | |x1= <code></code> | + | |x1= <!-- <code>[] call [[BIN_fnc_CBRNGearActivate]];</code> --> |
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+ | |seealso= | ||
}} | }} | ||
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Revision as of 10:56, 14 June 2021
Description
- Description:
/* Description: Activates a specific piece of CBRN gear for a character entity. NOTE: Module / function set not robust nor completed - not recommended for usage at this stage! Parameter(s): 0: OBJECT - character entity to activate CBRN gear for 1: STRING - CBRN gear class name to activate Returns: BOOL */
- Execution:
- call
- Groups:
- Modules - CBRNBroken Functions
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note