BIN fnc CBRNGearDeactivate: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \|p1= * + \|x1= * " to " |p1= |r1= |x1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.94 | |version1= 1.94 | ||
Line 25: | Line 24: | ||
{{Wiki|placeholder}} {{Feature|arma3contact}} | {{Wiki|placeholder}} {{Feature|arma3contact}} | ||
|s1= <!-- [] call [[BIN_fnc_CBRNGearDeactivate]] | |s1= <!-- [] call [[BIN_fnc_CBRNGearDeactivate]] --> | ||
|p1= | |p1= | ||
Line 31: | Line 30: | ||
|r1= | |r1= | ||
|x1= | |x1= <!-- <code>[] call [[BIN_fnc_CBRNGearDeactivate]];</code> --> | ||
|seealso= | |||
}} | }} |
Revision as of 10:58, 14 June 2021
Description
- Description:
/* Description: Deactivates a specific piece of CBRN gear for a character entity. NOTE: Module / function set not robust nor completed - not recommended for usage at this stage! Parameter(s): 0: OBJECT - character entity to deactivate CBRN gear for 1: STRING - CBRN gear class name to deactivate Returns: BOOL */
- Execution:
- call
- Groups:
- Modules - CBRNBroken Functions
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note