BIN fnc addSiteEntities: Difference between revisions

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m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
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Revision as of 22:04, 17 January 2021

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Description

Description:
/*

	Description:
		Register entities to a site, so they can be despawned with the rest when player leaves the area.

	Parameter(s):
		0: OBJECT - site logic. The site must be spawned for the function to work.
		1: ARRAY - entities to be added. Types can be mixed, the system will sort them out itself.

	Returns:
		BOOL - true if added
*/

#define ADD(ID)\
	(_entities select ID) pushback _x;\
	(_entityIDs select ID) pushback -1;

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Contact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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